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Futoshiki

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Logic & numbers
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THE PLAYBOOK · ZZOMY

Futoshiki: rules and examples

Choose a round of Futoshiki and settle into its rules. Place 1–4 once in each row and column while obeying every inequality. Keep the game area visible while you use its controls. Make your first input carefully and watch the result. Keep the game area visible while you use its controls.

Twelve 4×4 puzzles with fixed starter values.

Practice beyond the first move

Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Refer to the controls when needed.

What you are aiming for

Place 1–4 once in each row and column while obeying every inequality. Use the instructions to see which actions move you towards it. Try to explain the aim in your own words.

The steps to play

  1. Select an editable square.
  2. Read inequalities by their row/column coordinates below the board.
  3. Enter 1–4.
  4. Check puzzle verifies both Latin-square rules and inequalities.

Making selections and moves

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Use the control method described here for this activity. Make sure you are interacting with the game rather than the surrounding page.

See the idea in action

r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3. Apply the same reasoning to the position in your own round. Verify the rule before continuing.

Keep this in mind

An inequality specifies order, not an exact difference. Take a moment to reassess the position before continuing. Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart.

A few questions answered

Before I begin, what is the goal of Futoshiki?

Here is the relevant explanation: Place 1–4 once in each row and column while obeying every inequality.

On this playing page, how do I control Futoshiki?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

While learning, what example helps explain Futoshiki?

For clarity: r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3.

As a new player, what should I watch out for in Futoshiki?

Keep this in mind: An inequality specifies order, not an exact difference.

As a new player, what format does Futoshiki offer?

Twelve 4×4 puzzles with fixed starter values.

For my first round, which play mode does Futoshiki use?

Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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